From a8b8bf1d5e08f56d0f71536889b691335435adfe Mon Sep 17 00:00:00 2001 From: knolax <1339802534.kk@gmail.com> Date: Fri, 10 Mar 2017 11:31:48 -0500 Subject: added magic code for second shader, prepared to be for shadow rendering, added roadmap --- example/main.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'example/main.cpp') diff --git a/example/main.cpp b/example/main.cpp index 6b7975c..476f4d7 100644 --- a/example/main.cpp +++ b/example/main.cpp @@ -40,14 +40,23 @@ int main (int argc, char * argv[]) { } switch (rot) { case 0: + useregshaders(); + setlight(2.0,10.0,3.0, 1.0, 0.5, 0.5, 15.0); + setcam(0.0,0.0,1.0, 0.0,0.0,0.0, 0.0,1.0,0.0); drawmodel(0.0f, 0.0f, -2.0f, dir, 0.0f, 0.0f, 1.0, 1.0, 1.0); drawmodel(0.5f, 3.0f, -10.0f, dir, 0.0f, 0.0f, 1.0, 1.0, 1.0); break; case 1: + useshadowshaders(); + setlight(2.0,10.0,3.0, 1.0, 0.5, 0.5, 15.0); + setcam(0.0,0.0,1.0, 0.0,0.0,0.0, 0.0,1.0,0.0); drawmodel(0.0f, 0.0f, -2.0f, 0.0f, dir, 0.0f, 1.0, 1.0, 1.0); drawmodel(0.5f, 3.0f, -10.0f, 0.0f, dir, 0.0f, 1.0, 1.0, 1.0); break; case 2: + useregshaders(); + setlight(2.0,10.0,3.0, 1.0, 0.5, 0.5, 15.0); + setcam(0.0,0.0,1.0, 0.0,0.0,0.0, 0.0,1.0,0.0); drawmodel(0.0f, 0.0f, -2.0f, 0.0f, 0.0f, dir, 1.0, 1.0, 1.0); drawmodel(0.5f, 3.0f, -10.0f, 0.0f, 0.0f, dir, 1.0, 1.0, 1.0); break; -- cgit v1.1