diff options
author | knolax <1339802534.kk@gmail.com> | 2017-03-10 11:31:48 -0500 |
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committer | knolax <1339802534.kk@gmail.com> | 2017-03-10 11:31:48 -0500 |
commit | a8b8bf1d5e08f56d0f71536889b691335435adfe (patch) | |
tree | 1f91b891c8283b02c233df658ae96717f7ab6cd1 /glgfx.h | |
parent | 21f3329340ccd9a8c42335f84b34d3f7e4a2e99a (diff) |
added magic code for second shader, prepared to be for shadow rendering, added roadmap
Diffstat (limited to 'glgfx.h')
-rw-r--r-- | glgfx.h | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -11,6 +11,9 @@ #include <glm/gtc/type_ptr.hpp> int initglgfx(); int genshaders(); +int genshadowshaders(); +int useregshaders(); +int useshadowshaders(); int drawmodel(float x, float y, float z, float xr, float yr, float zr, float xs, float ys, float zs); int setcam (float cpx, float cpy, float cpz, float clx, float cly, float clz, float cux, float cuy, float cuz); int setlight (float x, float y, float z, float r, float g, float b, float lim); |