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authorknolax <1339802534.kk@gmail.com>2017-02-28 11:05:31 -0500
committerknolax <1339802534.kk@gmail.com>2017-02-28 11:05:31 -0500
commitcf3f284a5f24bd02006e9ff929cc29d10c428a3e (patch)
treee23fabd9a851ffdce0b48783c1903f40b6bfe573 /glgfx.h
parent0c2c626fbdfd7836f086eb8f4039a394368b7974 (diff)
textures loaded properly now but without functional alpha layer.
Diffstat (limited to 'glgfx.h')
-rw-r--r--glgfx.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/glgfx.h b/glgfx.h
index eccb33b..34677cf 100644
--- a/glgfx.h
+++ b/glgfx.h
@@ -1,6 +1,7 @@
#ifndef GLGFX_H
#define GLGFX_H
#include "GL/glew.h"
+#include "SOIL/SOIL.h"
#include "GL/gl.h"
#include "gfx.h"
#include <iostream>
@@ -15,5 +16,6 @@ int setcam (float cpx, float cpy, float cpz, float clx, float cly, float clz, fl
int setlight (float x, float y, float z);
int quitglgfx();
int clearglgfx();
+int glgfxloadtexture (const char * file);
std::string readfile(const char *);
#endif