Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-12 | added LICENSE b/c of Terminus.ttfHEADmaster | Haoran S. Diao | |
2017-03-10 | added magic code for second shader, prepared to be for shadow rendering, ↵ | knolax | |
added roadmap | |||
2017-03-01 | fixed reflection shading and added colored light. | knolax | |
2017-03-01 | changed the elevation texture and switched the diffuse/reflect value positions | knolax | |
2017-02-28 | textures loaded properly now but without functional alpha layer. | knolax | |
2017-02-23 | implemented depth testing and disabled blending for now | knolax | |
2017-02-22 | implemented phoung shading and surrounding infrastructure, gen.cpp compiles ↵ | knolax | |
a simple program that creates raw vertex data from vertexes in a way that surppassess the limitations of opengl's native elements[] protocol. next step is to allow for z distance based override and multi draw; | |||
2017-02-16 | initial commit | knolax | |